bn_sprite_palettes_actions.h file

bn::sprite_palettes actions header file.

Namespaces

namespace bn
Main Butano namespace.

Classes

class bn::sprite_palettes_brightness_manager
Manages the brightness of all sprite color palettes.
class bn::sprite_palettes_brightness_to_action
Modifies the brightness of all sprite color palettes until it has a given state.
class bn::sprite_palettes_brightness_loop_action
Modifies the brightness of all sprite color palettes from a minimum to a maximum. When the brightness is equal to the given final state, it goes back to its initial state and vice versa.
class bn::sprite_palettes_brightness_toggle_action
Changes the brightness of all sprite color palettes when the action is updated a given number of times.
class bn::sprite_palettes_contrast_manager
Manages the contrast of all sprite color palettes.
class bn::sprite_palettes_contrast_to_action
Modifies the contrast of all sprite color palettes until it has a given state.
class bn::sprite_palettes_contrast_loop_action
Modifies the contrast of all sprite color palettes from a minimum to a maximum. When the contrast is equal to the given final state, it goes back to its initial state and vice versa.
class bn::sprite_palettes_contrast_toggle_action
Changes the contrast of all sprite color palettes when the action is updated a given number of times.
class bn::sprite_palettes_intensity_manager
Manages the intensity of all sprite color palettes.
class bn::sprite_palettes_intensity_to_action
Modifies the intensity of all sprite color palettes until it has a given state.
class bn::sprite_palettes_intensity_loop_action
Modifies the intensity of all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.
class bn::sprite_palettes_intensity_toggle_action
Changes the intensity of all sprite color palettes when the action is updated a given number of times.
class bn::sprite_palettes_inverted_manager
Manages if the colors of all sprite color palettes must be inverted or not.
class bn::sprite_palettes_inverted_toggle_action
Toggles if the colors of all sprite color palettes must be inverted or not when the action is updated a given number of times.
class bn::sprite_palettes_grayscale_manager
Manages the intensity of the grayscale effect applied to all sprite color palettes.
class bn::sprite_palettes_grayscale_to_action
Modifies the intensity of the grayscale effect applied to all sprite color palettes until it has a given state.
class bn::sprite_palettes_grayscale_loop_action
Modifies the intensity of the grayscale effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.
class bn::sprite_palettes_grayscale_toggle_action
Changes the intensity of the grayscale effect applied to all sprite color palettes when the action is updated a given number of times.
class bn::sprite_palettes_hue_shift_manager
Manages the intensity of the hue shift effect applied to all sprite color palettes.
class bn::sprite_palettes_hue_shift_to_action
Modifies the intensity of the hue shift effect applied to all sprite color palettes until it has a given state.
class bn::sprite_palettes_hue_shift_loop_action
Modifies the intensity of the hue shift effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.
class bn::sprite_palettes_hue_shift_toggle_action
Changes the intensity of the hue shift effect applied to all sprite color palettes when the action is updated a given number of times.
class bn::sprite_palettes_fade_manager
Manages the intensity of the fade effect applied to all sprite color palettes.
class bn::sprite_palettes_fade_to_action
Modifies the intensity of the fade effect applied to all sprite color palettes until it has a given state.
class bn::sprite_palettes_fade_loop_action
Modifies the intensity of the fade effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.
class bn::sprite_palettes_fade_toggle_action
Changes the intensity of the fade effect applied to all sprite color palettes when the action is updated a given number of times.