module
Affine transformation matricesUsed to apply two-dimensional geometric transformations like rotating and/or scaling to sprites and backgrounds.
Files
- file bn_affine_bg_dx_register_hbe_ptr.h
- file bn_affine_bg_dy_register_hbe_ptr.h
- file bn_affine_bg_mat_attributes.h
- file bn_affine_bg_mat_attributes_hbe_ptr.h
- file bn_affine_bg_pa_register_hbe_ptr.h
- file bn_affine_bg_pb_register_hbe_ptr.h
- file bn_affine_bg_pc_register_hbe_ptr.h
- file bn_affine_bg_pd_register_hbe_ptr.h
- file bn_affine_mat_attributes.h
- file bn_sprite_affine_mat_actions.h
- file bn_sprite_affine_mat_attributes_hbe_ptr.h
- file bn_sprite_affine_mat_pa_register_hbe_ptr.h
- file bn_sprite_affine_mat_pb_register_hbe_ptr.h
- file bn_sprite_affine_mat_pc_register_hbe_ptr.h
- file bn_sprite_affine_mat_pd_register_hbe_ptr.h
- file bn_sprite_affine_mat_ptr.h
- file bn_sprite_affine_mats.h
Namespaces
- namespace bn
- Main Butano namespace.
- namespace bn::sprite_affine_mats
- Sprite affine transformation matrices related functions.
Classes
- class bn::affine_bg_mat_attributes
- Contains the attributes which define the position and the transformation matrix of an affine background.
-
template<>struct bn::hash<affine_bg_mat_attributes_hbe_ptr>
- Hash support for affine_
bg_ mat_ attributes_ hbe_ ptr. - class bn::affine_mat_attributes
- Contains the attributes which define an affine transformation matrix.
- class bn::sprite_affine_mat_rotation_manager
- Manages the rotation angle of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_rotate_by_action
- Modifies the rotation angle of a sprite_
affine_ mat_ ptr by delta_rotation_angle. When the rotation angle is over 360, it goes back to 0 and vice versa. - class bn::sprite_affine_mat_rotate_to_action
- Modifies the rotation angle of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_rotate_loop_action
- Modifies the rotation angle of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the rotation angle is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_rotate_toggle_action
- Changes the rotation angle of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_horizontal_scale_manager
- Manages the horizontal scale of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_horizontal_scale_to_action
- Modifies the horizontal scale of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_horizontal_scale_loop_action
- Modifies the horizontal scale of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the horizontal scale is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_horizontal_scale_toggle_action
- Changes the horizontal scale of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_vertical_scale_manager
- Manages the vertical scale of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_vertical_scale_to_action
- Modifies the vertical scale of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_vertical_scale_loop_action
- Modifies the vertical scale of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the vertical scale is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_vertical_scale_toggle_action
- Changes the vertical scale of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_scale_manager
- Manages the scale of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_scale_to_action
- Modifies the scale of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_scale_loop_action
- Modifies the scale of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the scale is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_scale_toggle_action
- Changes the scale of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_horizontal_shear_manager
- Manages the horizontal shear of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_horizontal_shear_to_action
- Modifies the horizontal shear of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_horizontal_shear_loop_action
- Modifies the horizontal shear of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the horizontal shear is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_horizontal_shear_toggle_action
- Changes the horizontal shear of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_vertical_shear_manager
- Manages the vertical shear of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_vertical_shear_to_action
- Modifies the vertical shear of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_vertical_shear_loop_action
- Modifies the vertical shear of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the vertical shear is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_vertical_shear_toggle_action
- Changes the vertical shear of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_shear_manager
- Manages the shear of a sprite_
affine_ mat_ ptr. - class bn::sprite_affine_mat_shear_to_action
- Modifies the shear of a sprite_
affine_ mat_ ptr until it has a given state. - class bn::sprite_affine_mat_shear_loop_action
- Modifies the shear of a sprite_
affine_ mat_ ptr from a minimum to a maximum. When the shear is equal to the given final state, it goes back to its initial state and vice versa. - class bn::sprite_affine_mat_shear_toggle_action
- Changes the shear of a sprite_
affine_ mat_ ptr when the action is updated a given number of times. - class bn::sprite_affine_mat_horizontal_flip_manager
- Manages if a sprite_
affine_ mat_ ptr is flipped in its horizontal axis or not. - class bn::sprite_affine_mat_horizontal_flip_toggle_action
- Toggles if a sprite_
affine_ mat_ ptr must be flipped in the horizontal axis or not when the action is updated a given number of times. - class bn::sprite_affine_mat_vertical_flip_manager
- Manages if a sprite_
affine_ mat_ ptr is flipped in its vertical axis or not. - class bn::sprite_affine_mat_vertical_flip_toggle_action
- Toggles if a sprite_
affine_ mat_ ptr must be flipped in the vertical axis or not when the action is updated a given number of times. - class bn::sprite_affine_mat_attributes_hbe_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the attributes of a sprite_
affine_ mat_ ptr in each screen horizontal line. -
template<>struct bn::hash<sprite_affine_mat_attributes_hbe_ptr>
- Hash support for sprite_
affine_ mat_ attributes_ hbe_ ptr. - class bn::sprite_affine_mat_pa_register_hbe_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the attributes or the values to commit to the first GBA register of a sprite_
affine_ mat_ ptr in each screen horizontal line. - class bn::sprite_affine_mat_pb_register_hbe_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the attributes or the values to commit to the second GBA register of a sprite_
affine_ mat_ ptr in each screen horizontal line. - class bn::sprite_affine_mat_pc_register_hbe_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the attributes or the values to commit to the third GBA register of a sprite_
affine_ mat_ ptr in each screen horizontal line. - class bn::sprite_affine_mat_pd_register_hbe_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the attributes or the values to commit to the fourth GBA register of a sprite_
affine_ mat_ ptr in each screen horizontal line. - class bn::sprite_affine_mat_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a sprite affine transformation matrix.
-
template<>struct bn::hash<sprite_affine_mat_ptr>
- Hash support for sprite_
affine_ mat_ ptr.