class
sprite_first_attributes_hbe_ptrstd::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect which changes the attributes to commit to the first GBA register of a sprite in each screen horizontal line.
Base classes
- class hbe_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a H-Blank effect.
Public static functions
-
static auto create(sprite_
ptr sprite, const span<const sprite_ first_ attributes>& attributes_ref) -> sprite_ first_ attributes_ hbe_ ptr - Creates a sprite_
first_ attributes_ hbe_ ptr which changes the attributes to commit to the first GBA register of a sprite in each screen horizontal line. -
static auto create_optional(sprite_
ptr sprite, const span<const sprite_ first_ attributes>& attributes_ref) -> optional<sprite_ first_ attributes_ hbe_ ptr> - Creates a sprite_
first_ attributes_ hbe_ ptr which changes the attributes to commit to the first GBA register of a sprite in each screen horizontal line.
Public functions
-
auto sprite() const -> const sprite_
ptr& - Returns the sprite modified by this H-Blank effect.
-
auto attributes_ref() const -> span<const sprite_
first_ attributes> - Returns the referenced array of 160 sprite_
first_ attributes objects with the attributes to commit to the first GBA register of the managed sprite in each screen horizontal line. -
void set_attributes_ref(const span<const sprite_
first_ attributes>& attributes_ref) - Sets the reference to an array of 160 sprite_
first_ attributes objects with the attributes to commit to the first GBA register of the managed sprite in each screen horizontal line. - void reload_attributes_ref()
- Rereads the content of the referenced attributes to commit to the first GBA register of the managed sprite in each screen horizontal line.
-
void swap(sprite_
first_ attributes_ hbe_ ptr& other) - Exchanges the contents of this sprite_
first_ attributes_ hbe_ ptr with those of the other one.
Friends
-
void swap(sprite_
first_ attributes_ hbe_ ptr& a, sprite_ first_ attributes_ hbe_ ptr& b) - Exchanges the contents of a sprite_
first_ attributes_ hbe_ ptr with those of another one.
Function documentation
static sprite_ first_ attributes_ hbe_ ptr bn:: sprite_first_attributes_hbe_ptr:: create(sprite_ ptr sprite,
const span<const sprite_ first_ attributes>& attributes_ref)
Creates a sprite_
Parameters | |
---|---|
sprite | Sprite to be modified. |
attributes_ref | Reference to an array of 160 sprite_ |
Returns | The requested sprite_ |
The attributes are not copied but referenced, so they should outlive the sprite_
static optional<sprite_ first_ attributes_ hbe_ ptr> bn:: sprite_first_attributes_hbe_ptr:: create_optional(sprite_ ptr sprite,
const span<const sprite_ first_ attributes>& attributes_ref)
Creates a sprite_
Parameters | |
---|---|
sprite | Sprite to be modified. |
attributes_ref | Reference to an array of 160 sprite_ |
Returns | The requested sprite_ |
The attributes are not copied but referenced, so they should outlive the sprite_
span<const sprite_ first_ attributes> bn:: sprite_first_attributes_hbe_ptr:: attributes_ref() const
Returns the referenced array of 160 sprite_
The attributes are not copied but referenced, so they should outlive the sprite_
void bn:: sprite_first_attributes_hbe_ptr:: set_attributes_ref(const span<const sprite_ first_ attributes>& attributes_ref)
Sets the reference to an array of 160 sprite_
The attributes are not copied but referenced, so they should outlive the sprite_
void bn:: sprite_first_attributes_hbe_ptr:: reload_attributes_ref()
Rereads the content of the referenced attributes to commit to the first GBA register of the managed sprite in each screen horizontal line.
The attributes are not copied but referenced, so they should outlive the sprite_
void bn:: sprite_first_attributes_hbe_ptr:: swap(sprite_ first_ attributes_ hbe_ ptr& other)
Exchanges the contents of this sprite_
Parameters | |
---|---|
other | sprite_ |
void swap(sprite_ first_ attributes_ hbe_ ptr& a,
sprite_ first_ attributes_ hbe_ ptr& b)
Exchanges the contents of a sprite_
Parameters | |
---|---|
a | First sprite_ |
b | Second sprite_ |