class
#include <bn_sprites_mosaic_actions.h>
sprites_mosaic_stretch_to_action Modifies the stretch of the mosaic applied to the sprites until it has a given state.
Base classes
-
template<typename Property, class PropertyManager>class to_template_action<fixed, sprites_mosaic_stretch_manager>
- Modifies the property until it has a given state.
Constructors, destructors, conversion operators
- sprites_mosaic_stretch_to_action(int duration_updates, fixed final_stretch)
- Constructor.
Public functions
- auto final_stretch() const -> fixed
- Returns the stretch when the action is updated the given number of times.
Function documentation
bn:: sprites_mosaic_stretch_to_action:: sprites_mosaic_stretch_to_action(int duration_updates,
fixed final_stretch)
Constructor.
Parameters | |
---|---|
duration_updates | Number of times that the action must be updated until the stretch is equal to final_stretch. |
final_stretch | Stretch when the action is updated duration_updates times. |
This stretch must be in the range [0..1].