class
#include <bn_sprite_actions.h>
sprite_vertical_shear_toggle_action Changes the vertical shear of a sprite_
Base classes
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template<typename Value, typename Property, class PropertyManager>class toggle_value_template_action<sprite_ptr, fixed, sprite_vertical_shear_manager>
- Changes the property of a value when the action is updated a given number of times.
Constructors, destructors, conversion operators
-
sprite_vertical_shear_toggle_action(const sprite_
ptr& sprite, int duration_updates, fixed new_vertical_shear) - Constructor.
-
sprite_vertical_shear_toggle_action(sprite_
ptr&& sprite, int duration_updates, fixed new_vertical_shear) - Constructor.
Public functions
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auto sprite() const -> const sprite_
ptr& - Returns the sprite_
ptr to modify. - auto new_vertical_shear() const -> fixed
- Returns the vertical shear of the given sprite_
ptr when the action is updated the given number of times.
Function documentation
bn:: sprite_vertical_shear_toggle_action:: sprite_vertical_shear_toggle_action(const sprite_ ptr& sprite,
int duration_updates,
fixed new_vertical_shear)
Constructor.
Parameters | |
---|---|
sprite | sprite_ |
duration_updates | How much times the action has to be updated to change the vertical shear of the given sprite_ |
new_vertical_shear | New vertical shear when the action is updated duration_updates times. |
bn:: sprite_vertical_shear_toggle_action:: sprite_vertical_shear_toggle_action(sprite_ ptr&& sprite,
int duration_updates,
fixed new_vertical_shear)
Constructor.
Parameters | |
---|---|
sprite | sprite_ |
duration_updates | How much times the action has to be updated to change the vertical shear of the given sprite_ |
new_vertical_shear | New vertical shear when the action is updated duration_updates times. |