class
#include <bn_sprite_actions.h>
sprite_move_toggle_action Changes the position of a sprite_
Base classes
-
template<typename Value, typename Property, class PropertyManager>class toggle_value_template_action<sprite_ptr, fixed_point, sprite_position_manager>
- Changes the property of a value when the action is updated a given number of times.
Constructors, destructors, conversion operators
-
sprite_move_toggle_action(const sprite_
ptr& sprite, int duration_updates, fixed new_x, fixed new_y) - Constructor.
-
sprite_move_toggle_action(sprite_
ptr&& sprite, int duration_updates, fixed new_x, fixed new_y) - Constructor.
-
sprite_move_toggle_action(const sprite_
ptr& sprite, int duration_updates, const fixed_ point& new_position) - Constructor.
-
sprite_move_toggle_action(sprite_
ptr&& sprite, int duration_updates, const fixed_ point& new_position) - Constructor.
Public functions
-
auto sprite() const -> const sprite_
ptr& - Returns the sprite_
ptr to modify. -
auto new_position() const -> const fixed_
point& - Returns the position of the given sprite_
ptr when the action is updated the given number of times.
Function documentation
bn:: sprite_move_toggle_action:: sprite_move_toggle_action(const sprite_ ptr& sprite,
int duration_updates,
fixed new_x,
fixed new_y)
Constructor.
Parameters | |
---|---|
sprite | sprite_ |
duration_updates | How much times the action has to be updated to change the position of the given sprite_ |
new_x | New horizontal position when the action is updated duration_updates times. |
new_y | New vertical position when the action is updated duration_updates times. |
bn:: sprite_move_toggle_action:: sprite_move_toggle_action(sprite_ ptr&& sprite,
int duration_updates,
fixed new_x,
fixed new_y)
Constructor.
Parameters | |
---|---|
sprite | sprite_ |
duration_updates | How much times the action has to be updated to change the position of the given sprite_ |
new_x | New horizontal position when the action is updated duration_updates times. |
new_y | New vertical position when the action is updated duration_updates times. |
bn:: sprite_move_toggle_action:: sprite_move_toggle_action(const sprite_ ptr& sprite,
int duration_updates,
const fixed_ point& new_position)
Constructor.
Parameters | |
---|---|
sprite | sprite_ |
duration_updates | How much times the action has to be updated to change the position of the given sprite_ |
new_position | New position when the action is updated duration_updates times. |
bn:: sprite_move_toggle_action:: sprite_move_toggle_action(sprite_ ptr&& sprite,
int duration_updates,
const fixed_ point& new_position)
Constructor.
Parameters | |
---|---|
sprite | sprite_ |
duration_updates | How much times the action has to be updated to change the position of the given sprite_ |
new_position | New position when the action is updated duration_updates times. |