bn::sprite_move_by_action class

Modifies the position of a sprite_ptr by a given delta.

Base classes

template<typename Value, typename Property, class PropertyManager>
class by_value_template_action<sprite_ptr, fixed_point, sprite_position_manager>
Modifies the property of a value by a given delta.

Constructors, destructors, conversion operators

sprite_move_by_action(const sprite_ptr& sprite, fixed delta_x, fixed delta_y)
Constructor.
sprite_move_by_action(sprite_ptr&& sprite, fixed delta_x, fixed delta_y)
Constructor.
sprite_move_by_action(const sprite_ptr& sprite, const fixed_point& delta_position)
Constructor.
sprite_move_by_action(sprite_ptr&& sprite, const fixed_point& delta_position)
Constructor.

Public functions

auto sprite() const -> const sprite_ptr&
Returns the sprite_ptr to modify.
auto delta_position() const -> const fixed_point&
Returns how much to add to the position of the given sprite_ptr when the action is updated.

Function documentation

bn::sprite_move_by_action::sprite_move_by_action(const sprite_ptr& sprite, fixed delta_x, fixed delta_y)

Constructor.

Parameters
sprite sprite_ptr to copy.
delta_x How much to add to the horizontal position of the given sprite_ptr when the action is updated.
delta_y How much to add to the horizontal position of the given sprite_ptr when the action is updated.

bn::sprite_move_by_action::sprite_move_by_action(sprite_ptr&& sprite, fixed delta_x, fixed delta_y)

Constructor.

Parameters
sprite sprite_ptr to move.
delta_x How much to add to the horizontal position of the given sprite_ptr when the action is updated.
delta_y How much to add to the horizontal position of the given sprite_ptr when the action is updated.

bn::sprite_move_by_action::sprite_move_by_action(const sprite_ptr& sprite, const fixed_point& delta_position)

Constructor.

Parameters
sprite sprite_ptr to copy.
delta_position How much to add to the position of the given sprite_ptr when the action is updated.

bn::sprite_move_by_action::sprite_move_by_action(sprite_ptr&& sprite, const fixed_point& delta_position)

Constructor.

Parameters
sprite sprite_ptr to move.
delta_position How much to add to the position of the given sprite_ptr when the action is updated.