class
#include <bn_sprite_actions.h>
sprite_blending_manager Manages if blending must be applied to a sprite_
Public static functions
-
static auto get(const sprite_
ptr& sprite) -> bool - Indicates if blending is applied to the given sprite_
ptr or not. -
static void set(bool blending_enabled,
sprite_
ptr& sprite) - Sets if blending must be applied to the given sprite_
ptr or not.
Function documentation
static void bn:: sprite_blending_manager:: set(bool blending_enabled,
sprite_ ptr& sprite)
Sets if blending must be applied to the given sprite_
Keep in mind that blending and window attributes can't be enabled on a sprite_