namespace
#include <bn_sprites_mosaic.h>
sprites_mosaic Functions related with the mosaic applied to the sprites.
Functions
- auto horizontal_stretch() -> fixed
- Returns the horizontal stretch of the mosaic applied to the sprites.
- void set_horizontal_stretch(fixed horizontal_stretch)
- Sets the horizontal stretch of the mosaic applied to the sprites.
- auto vertical_stretch() -> fixed
- Returns the vertical stretch of the mosaic applied to the sprites.
- void set_vertical_stretch(fixed vertical_stretch)
- Sets the vertical stretch of the mosaic applied to the sprites.
- void set_stretch(fixed stretch)
- Sets the stretch of the mosaic applied to the sprites.
- void set_stretch(fixed horizontal_stretch, fixed vertical_stretch)
- Sets the stretch of the mosaic applied to the sprites.
Function documentation
void bn:: sprites_mosaic:: set_horizontal_stretch(fixed horizontal_stretch)
Sets the horizontal stretch of the mosaic applied to the sprites.
Parameters | |
---|---|
horizontal_stretch | Horizontal stretch in the range [0..1]. |
void bn:: sprites_mosaic:: set_vertical_stretch(fixed vertical_stretch)
Sets the vertical stretch of the mosaic applied to the sprites.
Parameters | |
---|---|
vertical_stretch | Vertical stretch in the range [0..1]. |
void bn:: sprites_mosaic:: set_stretch(fixed stretch)
Sets the stretch of the mosaic applied to the sprites.
Parameters | |
---|---|
stretch | Stretch in the range [0..1]. |
void bn:: sprites_mosaic:: set_stretch(fixed horizontal_stretch,
fixed vertical_stretch)
Sets the stretch of the mosaic applied to the sprites.
Parameters | |
---|---|
horizontal_stretch | Horizontal stretch in the range [0..1]. |
vertical_stretch | Vertical stretch in the range [0..1]. |