module
Game Pak SRAMAllows game or application data to be saved when the GBA is turned off.
Files
- file bn_config_sram.h
- file bn_sram.h
- file bn_sram_wait_state.h
Namespaces
Defines
- #define BN_CFG_SRAM_WAIT_STATE
- #define BN_SRAM_WAIT_STATE_4
- #define BN_SRAM_WAIT_STATE_3
- #define BN_SRAM_WAIT_STATE_2
- #define BN_SRAM_WAIT_STATE_8
Define documentation
#define BN_CFG_SRAM_WAIT_STATE
#include <bn_config_sram.h>
Specifies SRAM access time in clock cycles.
Values not specified in BN_SRAM_WAIT_STATE_* macros are not allowed.
#define BN_SRAM_WAIT_STATE_4
#include <bn_sram_wait_state.h>
SRAM access time is 4+1 clock cycles.
#define BN_SRAM_WAIT_STATE_3
#include <bn_sram_wait_state.h>
SRAM access time is 3+1 clock cycles.
#define BN_SRAM_WAIT_STATE_2
#include <bn_sram_wait_state.h>
SRAM access time is 2+1 clock cycles.
#define BN_SRAM_WAIT_STATE_8
#include <bn_sram_wait_state.h>
SRAM access time is 8+1 clock cycles.