bn::dmg_music_volume_to_action class

Modifies the volume of the active DMG music until it has a given state.

Volume change is not supported by the VGM player.

Base classes

template<typename Property, class PropertyManager>
class to_template_action<fixed_point, dmg_music_volume_manager>
Modifies the property until it has a given state.

Constructors, destructors, conversion operators

dmg_music_volume_to_action(int duration_updates, fixed final_volume)
Constructor.
dmg_music_volume_to_action(int duration_updates, fixed final_left_volume, fixed final_right_volume)
Constructor.

Public functions

auto final_left_volume() const -> fixed
Returns the volume for the left speaker when the action is updated the given number of times.
auto final_right_volume() const -> fixed
Returns the volume for the right speaker when the action is updated the given number of times.

Function documentation

bn::dmg_music_volume_to_action::dmg_music_volume_to_action(int duration_updates, fixed final_volume)

Constructor.

Parameters
duration_updates Number of times that the action must be updated until the volume is equal to final_volume.
final_volume Volume for both speakers when the action is updated duration_updates times.

This volume must be in the range [0..1].

bn::dmg_music_volume_to_action::dmg_music_volume_to_action(int duration_updates, fixed final_left_volume, fixed final_right_volume)

Constructor.

Parameters
duration_updates Number of times that the action must be updated until the volume is equal to final_left_volume and final_right_volume.
final_left_volume Volume for the left speaker when the action is updated duration_updates times.
final_right_volume Volume for the right speaker when the action is updated duration_updates times.

This volume must be in the range [0..1]. This volume must be in the range [0..1].