class
#include <bn_blending_actions.h>
blending_intensity_alpha_to_action Modifies the weight of the intensity blending until it has a given state.
Base classes
-
template<typename Property, class PropertyManager>class to_template_action<fixed, blending_intensity_alpha_manager>
- Modifies the property until it has a given state.
Constructors, destructors, conversion operators
- blending_intensity_alpha_to_action(int duration_updates, fixed final_intensity_alpha)
- Constructor.
Public functions
- auto final_intensity_alpha() const -> fixed
- Returns the weight of the intensity blending when the action is updated the given number of times.
Function documentation
bn:: blending_intensity_alpha_to_action:: blending_intensity_alpha_to_action(int duration_updates,
fixed final_intensity_alpha)
Constructor.
Parameters | |
---|---|
duration_updates | Number of times that the action must be updated until the weight of the intensity blending is equal to final_intensity_alpha. |
final_intensity_alpha | Weight of the intensity blending when the action is updated duration_updates times. |
This weight must be in the range [0..1].
Keep in mind that intensity and fade blendings can't be enabled at the same time.